import { Collection, DisabledBehavior, FocusStrategy, Key, LongPressEvent, Node, PressEvent, Selection, SelectionBehavior, SelectionMode } from '@react-types/shared';
export interface FocusState {
    /** Whether the collection is currently focused. */
    readonly isFocused: boolean;
    /** Sets whether the collection is focused. */
    setFocused(isFocused: boolean): void;
    /** The current focused key in the collection. */
    readonly focusedKey: Key | null;
    /** Whether the first or last child of the focused key should receive focus. */
    readonly childFocusStrategy: FocusStrategy | null;
    /** Sets the focused key, and optionally, whether the first or last child of that key should receive focus. */
    setFocusedKey(key: Key | null, child?: FocusStrategy): void;
}
export interface SingleSelectionState extends FocusState {
    /** Whether the collection allows empty selection. */
    readonly disallowEmptySelection?: boolean;
    /** The currently selected key in the collection. */
    readonly selectedKey: Key;
    /** Sets the selected key in the collection. */
    setSelectedKey(key: Key | null): void;
}
export interface MultipleSelectionState extends FocusState {
    /** The type of selection that is allowed in the collection. */
    readonly selectionMode: SelectionMode;
    /** The selection behavior for the collection. */
    readonly selectionBehavior: SelectionBehavior;
    /** Sets the selection behavior for the collection. */
    setSelectionBehavior(selectionBehavior: SelectionBehavior): void;
    /** Whether the collection allows empty selection. */
    readonly disallowEmptySelection: boolean;
    /** The currently selected keys in the collection. */
    readonly selectedKeys: Selection;
    /** Sets the selected keys in the collection. */
    setSelectedKeys(keys: Selection): void;
    /** The currently disabled keys in the collection. */
    readonly disabledKeys: Set<Key>;
    /** Whether `disabledKeys` applies to selection, actions, or both. */
    readonly disabledBehavior: DisabledBehavior;
}
export interface MultipleSelectionManager extends FocusState {
    /** The type of selection that is allowed in the collection. */
    readonly selectionMode: SelectionMode;
    /** The selection behavior for the collection. */
    readonly selectionBehavior: SelectionBehavior;
    /** Whether the collection allows empty selection. */
    readonly disallowEmptySelection?: boolean;
    /** The currently selected keys in the collection. */
    readonly selectedKeys: Set<Key>;
    /** Whether the selection is empty. */
    readonly isEmpty: boolean;
    /** Whether all items in the collection are selected. */
    readonly isSelectAll: boolean;
    /** The first selected key in the collection. */
    readonly firstSelectedKey: Key | null;
    /** The last selected key in the collection. */
    readonly lastSelectedKey: Key | null;
    /** The currently disabled keys in the collection. */
    readonly disabledKeys: Set<Key>;
    /** Whether `disabledKeys` applies to selection, actions, or both. */
    readonly disabledBehavior: DisabledBehavior;
    /** Returns whether a key is selected. */
    isSelected(key: Key): boolean;
    /** Returns whether the current selection is equal to the given selection. */
    isSelectionEqual(selection: Set<Key>): boolean;
    /** Extends the selection to the given key. */
    extendSelection(toKey: Key): void;
    /** Toggles whether the given key is selected. */
    toggleSelection(key: Key): void;
    /** Replaces the selection with only the given key. */
    replaceSelection(key: Key): void;
    /** Replaces the selection with the given keys. */
    setSelectedKeys(keys: Iterable<Key>): void;
    /** Selects all items in the collection. */
    selectAll(): void;
    /** Removes all keys from the selection. */
    clearSelection(): void;
    /** Toggles between select all and an empty selection. */
    toggleSelectAll(): void;
    /**
     * Toggles, replaces, or extends selection to the given key depending
     * on the pointer event and collection's selection mode.
     */
    select(key: Key, e?: PressEvent | LongPressEvent | PointerEvent): void;
    /** Returns whether the given key can be selected. */
    canSelectItem(key: Key): boolean;
    /** Returns whether the given key is non-interactive, i.e. both selection and actions are disabled. */
    isDisabled(key: Key): boolean;
    /** Sets the selection behavior for the collection. */
    setSelectionBehavior(selectionBehavior: SelectionBehavior): void;
    /** Returns whether the given key is a hyperlink. */
    isLink(key: Key): boolean;
    /** Returns the props for the given item. */
    getItemProps(key: Key): any;
    /** The collection of nodes that the selection manager handles. */
    collection: Collection<Node<unknown>>;
}
